воскресенье, 28 декабря 2014 г.

Dokuroshima progress #17: The minute of pure animation

I have finally made enough material that will definately be used to fill over 60 seconds, not counting the preloader and the episode's title screen. There's even more made actually, but that material is questionable so chances are that either it's added to the project as well, or it's gonna be scrapped.



This number is quite important because the first part was about a minute long, which seems unreasonably short for the story-driven animation series. So I decided to make this one significantly longer than the last one. By the way, this installment's animation is more than half-done.

Also, I've called the installments "parts" instead of "episodes" for a reason because I thought it would make much more sense if an episode would comprise about five minutes each at least that's driven by a single story at a time.

That means that there will be a "Part 3" following this one to conclude the episode. And the reasons for that is because first of all, I want to release this in January 2015 instead of putting it into development hell or something. Second, as I've already mentioned, there's questionable material that might change the episode pacing too far too fast and it can't be used as proper transition.

So to put it short, you can expect the next installment to be released in January 2015.
(Hopefully, I can do future episodes without such fragmentation though...)

пятница, 26 декабря 2014 г.

Channel introduction

Greetings everyone.

In case you don't know yet, it's almost 2015 now, and I decided to introduce my new and improved YouTube channel:

https://www.youtube.com/channel/UCo1n5X14cKggbuZWw3QZgjg

Yeah, the URL looks kinda odd. I've tried to find a way to customize it, but as far as I know, I cannot change it yet due to at least a few reasons, so for now this is all I get :/

Currenty, all the channel has to offer are the projects from Newgrounds that can now be watched through YouTube (in case NG cannot be used for some reason), plus some YouTube-exclusive content submitted alongside everything else. The main focus will still be on Newgrounds, which might explain possible delays in YouTube releases of projects that also may need to be transformed from Flash to video. You can't put games and interactive stuff on YT, making that Newgrounds-exclusive material, so I think it's fair for the channel to have some YouTube-only stuff as well.

So that's pretty much it for this message.

среда, 24 декабря 2014 г.

Beowulf progress #4: It's done.



You can watch it here:
http://www.newgrounds.com/portal/view/650807?updated=1

And now that the lipsync test is done, I'll go back to working on Dokuroshima...

Oh, and BTW, Merry Christmas everyone lmao

понедельник, 22 декабря 2014 г.

Beowulf progress #3: The last one is left

I've finally finished the anime-esque part :D
Instead of a single scene, I've decided to make two, and then another one as a small ending for the part. I just thought the original idea for the anime-esque part wasn't dynamic enough.

Anyways, two styles in the test are finished, and there's only one left to make. And just in case, I'll hold the final style pretty much in secret until the test is submitted in Newgrounds...



Also, making more than two color shades on a single element actually seems to add visual depth. The shades are much better IMO.

суббота, 20 декабря 2014 г.

Beowulf progress #2: One down, two to go

First scene of three is finally done. Of course, I'd have it done much sooner if it wasn't for someone wasting lots of my time (and it's not someone from across the Internet), but I guess it's better late than never.

So, here it is: Madness Combat style scene is completed. Oh, and please notice that it's supposed to be more of a voice/audio test, so I did not put much effort into backgrounds.


пятница, 19 декабря 2014 г.

Beowulf progress #1

I've already mentioned another little test that may act as a "backup" thing in case Dokuroshima isn't done by the end of December, and this is it.
Audio has been downloaded and modified; preloader installed, and mouth in the first scene of the three has been animated. Additional animation isn't done though, so the first scene is still unfinished...
(No pics this time because I'm writing from a phone again for some reason)