воскресенье, 28 декабря 2014 г.

Dokuroshima progress #17: The minute of pure animation

I have finally made enough material that will definately be used to fill over 60 seconds, not counting the preloader and the episode's title screen. There's even more made actually, but that material is questionable so chances are that either it's added to the project as well, or it's gonna be scrapped.



This number is quite important because the first part was about a minute long, which seems unreasonably short for the story-driven animation series. So I decided to make this one significantly longer than the last one. By the way, this installment's animation is more than half-done.

Also, I've called the installments "parts" instead of "episodes" for a reason because I thought it would make much more sense if an episode would comprise about five minutes each at least that's driven by a single story at a time.

That means that there will be a "Part 3" following this one to conclude the episode. And the reasons for that is because first of all, I want to release this in January 2015 instead of putting it into development hell or something. Second, as I've already mentioned, there's questionable material that might change the episode pacing too far too fast and it can't be used as proper transition.

So to put it short, you can expect the next installment to be released in January 2015.
(Hopefully, I can do future episodes without such fragmentation though...)

Комментариев нет:

Отправить комментарий